'Pragmata' director Yonghee Cho on creating Capcom’s resonant sci-fi lunar adventure (interview)

Space.com ·

'Pragmata' director Yonghee Cho on creating Capcom’s resonant sci-fi lunar adventure (interview)

Capcom's " Pragmata " is one of the most well-received sci-fi video games of 2026, with critics and players unanimously praising its soulful storyline, vivid environments, and captivating characters. …

Capcom's " Pragmata " is one of the most well-received sci-fi video games of 2026, with critics and players unanimously praising its soulful storyline, vivid environments, and captivating characters. The engaging adventure narrative is centered around the systems engineer spaceman Hugh Williams, who links up with a resourceful robotic girl named Diana, and together they join forces to survive a lethal standoff at a lunar research station controlled by a rogue AI. Directed by Yonghee Cho and written by Haruo Murata, "Pragmata" launched on April 17 for PlayStation 5, Windows, Xbox Series X/S, and Nintendo Switch 2. The unlikely pair of characters must fend off hostile robots and mutating creatures in a quest to return to planet Earth. "Pragmata's" touching father-daughter bonding tale and lush cinematic worldbuilding have already pleased legions of patient fans. We connected with game director Yonghee Cho ("Metal Gear Rising: Revengeance," "Resident Evil 3") to learn of the ambitious project's genesis, found family themes, its mechanics, transportive music, and emotional core. "The colors of the two characters, white and blue, represent the Moon and Earth, respectively," Yonghee Cho, Director of Pragmata "Designing something new as a creator is incredibly exciting, but at the same time, it’s an extremely challenging endeavor," Cho tells Space. …

Original source: Space.com

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Resident Evil · PlayStation 5 · Nintendo Switch 2